A favorite of the crystal slime, these curious veggies can't be reliably grown in gardens, let alone foraged. Odd onions can now be found in the Indigo Quarry. The crystal slime has arrived on the Far, Far Range! As dangerous as it is beautiful, the crystal slime can produce fields of searing-hot, crystal hazards if left unattended.
Slightly increased the spawn rates of hunter slimes in the Moss Blanket.Ĭhangelog for Patch 0.3.6 GOG-5 (Windows) / GOG-4 (Mac) / GOG-6 (Linux) (added 05 October 2016): Fixed a bug causing feral slimes and tarr to possibly cause continual damage to the player Fixed bug vac-ing water was not playing the appropriate sound effect.Ĭhangelog for Patch 0.3.5b (added 04 August 2016): Fixed memory leak related to boom slimes. Fixed bug where Range Exchange was not recognizing that players had progressed into new areas and continuing to request the same old stuff. Fixed bug where New Game / Load Game screens were not responding to the B button. Fixed bug where the Slimepedia title was of poor quality on low graphics settings. The fix involves quickly but savagely insulting feral slimes on game load in order to ensure continual anger. Fixed bug where feral largos could become un-feral after a reload. Made a significant optimization pass to art and level assets that should improve overall performance. Increased visibility on veggies, fruit, and chickens in the dark. Improved New Game panel, especially for use with gamepads. Made Slimepedia Vacpack entries show gamepad-specific defaults when using the gamepad. Added ravian flocks to Moss blanket and other parts of the Range (pretty bird-like things way up in the sky) Added puddle and hunter slimes to the Range Exchange Adjusted the fill color for vac slots of various poultry to be in accordance with the International Association of Chicken in Video Games standards. At first we thought it was because the water made them blush but then they exploded. Water is now more effective against Tarr, though just as before, they are twice as hard to kill at night. The radio in Beatrix’s house now plays some catchy tunes that change throughout the day. The world is now prettier and easier to see in at night thanks to a lovely rim light added to all the environmental objects. Only really noticeable for very large sets of save files. Added a “Loading” step when bringing up the Load Game screen while waiting for the game summaries to load. Though more info may be added to it in the future. After thorough testing and player feedback we determined the timer was confusing. Garden depositors now simply display the icon of the food growing instead of the ‘Harvest Time’ countdown. Improved gamepad UI-navigation on Load Game screen. Improved gamepad UI-navigation on purchase/shop screens. Hunter slimes are now on the prowl and can be discovered within the Moss Blanket! These sly predators can utilize a natural cloaking ability and create feral largos with their plorts. The Moss Blanket has received a major overhaul! It’s about twice as big as it was previously and has a whole suite of unique art assets to make it the moody, emerald forest it always dreamed it could be. Changelog for Patch 0.3.5 (added 03 August 2016):